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Projects Edition 2026

Discover the top art projects driven by our incubation program.

Bosc de Missatges

Bosc de Missatges is an interactive projection mapping installation that transforms the architecture of the exhibition space into a sensitive visual ecosystem. Using LiDAR sensors and real-time systems developed with TouchDesigner, the work translates the artist’s landscapes into a living environment, where organic forms emerge within an urban framework. Light, data and motion converge in a constantly evolving composition, modeled by both algorithmic processes and human presence.

The project was developed in a first version by Ariadna Cortés and Lluís Sentís on the occasion of the intervention presented at the Mies van der Rohe Pavilion in November 2025. The collaboration with Lluís Sentís – researcher and professor specialized in humanoid robotics, artificial intelligence and people-centered technologies – constitutes an expert and unique contribution to the conceptual and technological development of the work.

The project is developed within the NUBIA LABS research program. The debate will address how painting, spatial design, real-time systems, and people-centered technologies converge to generate new forms of ecological awareness, participation, and collective imagination.

Selected project 2026: Regina Saura and Rita Roqueta

Explore the creative process behind Bosc de Missatges. Watch the full interview with Regina Saura and Rita Roqueta through this link.

bosc de missatges
exuvia

EXUVIA

EXUVIA is an interdisciplinary performance installation directed by the artist Ailin Bars, which proposes an immersive experience where body, technology and matter are intertwined in real time. The work merges visual arts, digital art, contemporary dance and live sound, building a performative ecosystem in which each gesture is simultaneously transformed into image, sound and stroke. Through the use of motion sensors, digital capture and generation systems, and interaction between performers and visual artists, the piece explores new forms of perception at the intersection of physical and digital.

Within this project, a key piece by Kris Pilcher stands out, developed entirely in our Maker Space. The work was produced using Bambu Lab’s 3D printing technology, demonstrating our laboratory’s potential to materialize complex digital concepts in tangible physical structures.

Visual artist: Matías De la Sierra
Sound synthesis and keyboard: Nicole Chufi

Selected project 2026: Ailin Bars

digital monuments

Digital Monuments

Digital Monuments is a dialogue between the artists Lena Trapp and Love Antell (SE). Their respective visual universes converge in video projections that propose what digital monuments could become. This field relates not only to the monuments we have already inherited, but also to the process of building the next generation of digital monuments. Cultural memory through digital monuments implies a profound change: from the idea of permanence and a tangible work that rises above us, towards the conception of monuments that are not static, in constant transformation and flow. Digital Monuments responds to both the official and the unofficial, to the marked and untold stories that constitute the ideas of a place. At this intersection of memory, technology and representation, the exhibition offers a reflection on how collective narratives are configured in the digital age.

This project reached a new dimension thanks to the collaboration of Masahiro Yamaguchi, co-founder and CEO of STYLY. Beyond facilitating access to their space computing platform, Masahiro conducted a personalized mentorship process with both artists.
This synergy with Masahiro Yamaguchi allowed the artists to explore the capabilities of STYLY’s space computing platform, culminating in the creation of an innovative Mixed Reality (MR) application developed entirely in just two days.
During the residency, Lena Trapp also became the first artist to use ESPRONCEDA’s new creation space and Bambu Lab 3D printers, creating a physical version of her digital sculpture.

Selected project 2026: Lena Trapp and Love Antell

simbiotica

Simbiòtica

Simbiòtica is a project by artist Pol Ros that explores the relationship between humans, technology and plant life through an audiovisual performance and an interactive installation. The piece proposes a dialogue between species by capturing bioelectricity from plants, translated into real-time sound and visuals. Accompanied by the cellist Asia Herz, the project articulates an immersive experience in which sound, image and living matter interact, generating a poetic narrative about consciousness, nature and the boundaries between organic and artificial. Through a system based on sensors, algorithms and tools such as TouchDesigner and Ableton, Simbiotica transforms plants into active agents within an audiovisual ecosystem, inviting the public to interact and be part of the process. The work unfolds as a modular structure that combines live performance and installation, exploring concepts such as culture, nature, consciousness and unconscious.

Selected projcets: Pol Ros and Asia Hertz

somewhere everywhere

Somewhere everywhere

Somewhere everywhere proposes a reflection on the act of inhabiting a world marked by displacement, multiplicity of identities and constant transformation. In this context, the practice of artist Paola López-Guerra develops around the line as a fundamental element: not as a boundary, but as a living structure that shapes a symbolic territory.
The project expands in the digital sphere through an immersive work from one of the artist’s original paintings. Reinterpreted through AI-generated animation, the work creates a new layer of meaning in which image and generative systems converge, amplifying perception and opening up new modes of contemplation. Developed in collaboration with Kris Pilcher, the resulting cartographic projection on the pictorial surface creates a dialogue between physical and digital dimensions, proposing an expanded experience of space, time and presence.encia.

Selected project 2026: Paola López-Guerra

Spinning in Fluid Dreams

Spinning in Fluid Dreams proposes a reflection on the flows of energy that sustain both ecological life and our increasingly digital existences, taking the hydroelectric power stations of the Swiss landscape as its starting point. In this context, the practice of artist Nacoca Ko develops around water as a fundamental element: not as a passive resource, but as a living current that shapes a fluid ontology between nature and technology.

The project expands in the digital sphere through an immersive VR world built from 360° captures and 3D-digitized sculptures installed at hydroelectric sites across Switzerland. Reinterpreted through an interactive virtual environment, the work creates a new layer of meaning in which physical matter and generative digital systems converge, amplifying perception and opening up new modes of contemplation. Developed in collaboration with Antoine Félix Bürcher and curator Monic Unser, the resulting hydrological cartography of Switzerland creates a dialogue between physical and digital dimensions, proposing an expanded experience of space, time and presence.

Selected project 2026: Spinning in Fluid Dreams

Visitor wearing a VR headset exploring Spinning in Fluid Dreams
Projected light rays and silhouette during "Da Lontanissimo," a sequence within Per Aria Image Caption: "Da Lontanissimo" — light and data-like projections unfold across the performance space.

Per Aria

Per Aria proposes a meditation on the cycles of creation, transformation, and renewal, exploring the relationship between acoustic music, generative visual environments, and spatial perception. In this context, the practice of pianist and composer Leonardo Cincinelli develops in dialogue with light and electronic media: not as separate elements, but as an interwoven language shaping a single immersive experience.

The project expands through a real-time audiovisual environment created by digital artist Diego Suárez Bárcena !ME(NOTme), in which projections, atmospheres, and spatial interventions respond directly to the musical composition. Reinterpreted through this generative visual language, the performance creates a suspended space in which sound and image continuously shape one another, opening new modes of perception and contemplation. Presented within Constellation Lab and developed with support from ESPRONCEDA, Per Aria proposes an expanded experience of presence, transformation, and the invisible currents that move through both music and light.

Selected project 2026: Per Aria